Misfortune's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Misfortune#EUW (Nami)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.9
Better than 26% of Gold Support players (median 1.2)
Better than 35% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute290
Better than 28% of Gold Support players (median 317)
Better than 35% of Diamond Support players (median 310)
Below the Iron median
Damage per minute333
Better than 34% of Gold Support players (median 430)
Better than 49% of Diamond Support players (median 336)
At Challenger level
Kill participation61%
Better than 78% of Gold Support players (median 50%)
Better than 66% of Diamond Support players (median 55%)
At Challenger level
Share of team damage8%
Better than 26% of Gold Support players (median 12%)
Better than 39% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute3.34
Better than 96% of Gold Support players (median 2.31)
Better than 89% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio2.86
Better than 60% of Gold Support players (median 2.43)
Better than 53% of Diamond Support players (median 2.65)
At Challenger level
Deaths7
Better than 48% of Gold Support players (median 7)
Better than 43% of Diamond Support players (median 6)
At Platinum level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed6
Better than 83% of Gold Support players (median 3)
Better than 71% of Diamond Support players (median 4)
At Challenger level
Skillshots hit27
Better than 52% of Gold Support players (median 26)
Better than 55% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged128
Better than 95% of Gold Support players (median 25)
Better than 96% of Diamond Support players (median 24)