RetroGamerFriv's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: RetroGamerFriv#EUW (Pyke)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.0
Better than 33% of Gold Support players (median 1.2)
Better than 48% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute326
Better than 60% of Gold Support players (median 317)
Better than 62% of Diamond Support players (median 310)
At Challenger level
Damage per minute506
Better than 60% of Gold Support players (median 430)
Better than 77% of Diamond Support players (median 336)
At Challenger level
Kill participation48%
Better than 42% of Gold Support players (median 50%)
Better than 28% of Diamond Support players (median 55%)
At Iron level
Share of team damage12%
Better than 51% of Gold Support players (median 12%)
Better than 73% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.67
Better than 16% of Gold Support players (median 2.31)
Better than 5% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio2.75
Better than 57% of Gold Support players (median 2.43)
Better than 52% of Diamond Support players (median 2.65)
At Challenger level
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 32% of Diamond Support players (median 6)
Below the Iron median
Solo kills3
Better than 97% of Gold Support players (median 0)
Better than 99% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit38
Better than 69% of Gold Support players (median 26)
Better than 72% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged12
Better than 20% of Gold Support players (median 25)
Better than 22% of Diamond Support players (median 24)