TraficFlash's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: TraficFlash#EUW (Nasus)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute3.2
Better than 1% of Gold Jungle players (median 6.5)
Better than 1% of Diamond Jungle players (median 7.0)
Below the Iron median
Gold per minute296
Better than 1% of Gold Jungle players (median 438)
Better than 1% of Diamond Jungle players (median 459)
Below the Iron median
Damage per minute454
Better than 20% of Gold Jungle players (median 671)
Better than 15% of Diamond Jungle players (median 723)
Below the Iron median
Kill participation29%
Better than 10% of Gold Jungle players (median 47%)
Better than 6% of Diamond Jungle players (median 50%)
Below the Iron median
Share of team damage14%
Better than 25% of Gold Jungle players (median 18%)
Better than 16% of Diamond Jungle players (median 19%)
Below the Iron median
Vision score per minute0.61
Better than 16% of Gold Jungle players (median 0.86)
Better than 17% of Diamond Jungle players (median 0.85)
Below the Iron median
KDA ratio0.73
Better than 5% of Gold Jungle players (median 2.56)
Better than 5% of Diamond Jungle players (median 2.75)
Below the Iron median
Deaths11
Better than 9% of Gold Jungle players (median 6)
Better than 5% of Diamond Jungle players (median 6)
Below the Iron median
Solo kills2
Better than 67% of Gold Jungle players (median 1)
Better than 75% of Diamond Jungle players (median 1)
At Challenger level
Control wards placed1
Better than 65% of Gold Jungle players (median 0)
Better than 59% of Diamond Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 20% of Gold Jungle players (median 9)
Better than 15% of Diamond Jungle players (median 15)
Below the Iron median
Skillshots dodged4
Better than 6% of Gold Jungle players (median 21)
Better than 4% of Diamond Jungle players (median 20)