Ranked Solo/Duo match EUW1_8009194713
Blue teamVictory
Kills: blue 29, red 32
Red teamDefeat
Blue team bans:![]()
![]()
![]()
![]()
![]()
Red team bans:![]()
![]()
![]()
![]()
![]()
Versus lane opponent: midwindows#EUW (Shen)
16midwindows
Shen, Top
vs
18FloatingIceCube
Lissandra, Top
- midwindows: 5.4 CS per minute FloatingIceCube: 8.6 FloatingIceCube ahead.
- midwindows: 321 Gold per minute FloatingIceCube: 470 FloatingIceCube ahead.
- midwindows: 584 Damage per minute FloatingIceCube: 1,038 FloatingIceCube ahead.
- midwindows: 38% Kill participation FloatingIceCube: 59% FloatingIceCube ahead.
- midwindows: 1.33 KDA ratio FloatingIceCube: 4.25 FloatingIceCube ahead.
- midwindows: 0.92 Vision score per minute FloatingIceCube: 0.78 midwindows ahead.
- midwindows: 17% Share of team damage FloatingIceCube: 28% FloatingIceCube ahead.
- midwindows: 0 Skillshots hit FloatingIceCube: 81 FloatingIceCube ahead.
- midwindows: 44 Skillshots dodged FloatingIceCube: 21 midwindows ahead.
All compared stats
| Stat | midwindows | FloatingIceCube | Difference |
|---|---|---|---|
| Lane minions by 10 min | 52 | 93 | −41 |
| Turret plates taken | 5 | 13 | −8 |
| Biggest CS lead on opponent | 1 | 92 | −91 |
| Biggest level lead on opponent | 0 | 2 | −2 |
| Stat | midwindows | FloatingIceCube | Difference |
|---|---|---|---|
| CS per minute | 5.4 | 8.6 | −3.1 |
| Total CS | 160 | 252 | −92 |
| Gold per minute | 321 | 470 | −149 |
| Gold earned | 9,458 | 13,833 | −4,375 |
| Stat | midwindows | FloatingIceCube | Difference |
|---|---|---|---|
| KDA ratio | 1.33 | 4.25 | −2.92 |
| Kills | 4 | 6 | −2 |
| Deaths | 9 | 4 | +5 |
| Assists | 8 | 11 | −3 |
| Kill participation | 38% | 59% | −21 pts |
| Damage to champions | 17,201 | 30,562 | −13,361 |
| Damage per minute | 584 | 1,038 | −454 |
| Share of team damage | 17% | 28% | −11 pts |
| Solo kills | 2 | 5 | −3 |
| Damage taken | 40,431 | 21,909 | +18,522 |
| Damage mitigated | 39,933 | 13,236 | +26,697 |
| Heals and shields on allies | 1,926 | 0 | +1,926 |
| Time crowd-controlling enemies | 0:35 | 0:58 | −0:23 |
| Time spent dead | 4:09 | 2:49 | +1:20 |
| Stat | midwindows | FloatingIceCube | Difference |
|---|---|---|---|
| Vision score | 27 | 23 | +4 |
| Vision score per minute | 0.92 | 0.78 | +0.14 |
| Wards placed | 9 | 10 | −1 |
| Wards destroyed | 2 | 2 | 0 |
| Control wards placed | 0 | 0 | 0 |
| Stat | midwindows | FloatingIceCube | Difference |
|---|---|---|---|
| Damage to objectives | 4,188 | 15,839 | −11,651 |
| Damage to turrets | 3,840 | 6,571 | −2,731 |
| Turret takedowns | 1 | 5 | −4 |
| Damage to epic monsters | 348 | 9,268 | −8,920 |
| Stat | midwindows | FloatingIceCube | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 81 | −81 |
| Skillshots dodged | 44 | 21 | +23 |
| Last-second dodges | 1 | 0 | +1 |
| Abilities used | 154 | 283 | −129 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.