Ranked Solo/Duo match EUW1_8009194713
Blue teamVictory
Kills: blue 29, red 32
Red teamDefeat
Blue team bans:![]()
![]()
![]()
![]()
![]()
Red team bans:![]()
![]()
![]()
![]()
![]()
Versus lane opponent: FloatingIceCube#EUW (Lissandra)
18FloatingIceCube
Lissandra, Top
vs
16midwindows
Shen, Top
- FloatingIceCube: 8.6 CS per minute midwindows: 5.4 FloatingIceCube ahead.
- FloatingIceCube: 470 Gold per minute midwindows: 321 FloatingIceCube ahead.
- FloatingIceCube: 1,038 Damage per minute midwindows: 584 FloatingIceCube ahead.
- FloatingIceCube: 59% Kill participation midwindows: 38% FloatingIceCube ahead.
- FloatingIceCube: 4.25 KDA ratio midwindows: 1.33 FloatingIceCube ahead.
- FloatingIceCube: 0.78 Vision score per minute midwindows: 0.92 midwindows ahead.
- FloatingIceCube: 28% Share of team damage midwindows: 17% FloatingIceCube ahead.
- FloatingIceCube: 81 Skillshots hit midwindows: 0 FloatingIceCube ahead.
- FloatingIceCube: 21 Skillshots dodged midwindows: 44 midwindows ahead.
All compared stats
| Stat | FloatingIceCube | midwindows | Difference |
|---|---|---|---|
| Lane minions by 10 min | 93 | 52 | +41 |
| Turret plates taken | 13 | 5 | +8 |
| Biggest CS lead on opponent | 92 | 1 | +91 |
| Biggest level lead on opponent | 2 | 0 | +2 |
| Stat | FloatingIceCube | midwindows | Difference |
|---|---|---|---|
| CS per minute | 8.6 | 5.4 | +3.1 |
| Total CS | 252 | 160 | +92 |
| Gold per minute | 470 | 321 | +149 |
| Gold earned | 13,833 | 9,458 | +4,375 |
| Stat | FloatingIceCube | midwindows | Difference |
|---|---|---|---|
| KDA ratio | 4.25 | 1.33 | +2.92 |
| Kills | 6 | 4 | +2 |
| Deaths | 4 | 9 | −5 |
| Assists | 11 | 8 | +3 |
| Kill participation | 59% | 38% | +21 pts |
| Damage to champions | 30,562 | 17,201 | +13,361 |
| Damage per minute | 1,038 | 584 | +454 |
| Share of team damage | 28% | 17% | +11 pts |
| Solo kills | 5 | 2 | +3 |
| Damage taken | 21,909 | 40,431 | −18,522 |
| Damage mitigated | 13,236 | 39,933 | −26,697 |
| Heals and shields on allies | 0 | 1,926 | −1,926 |
| Time crowd-controlling enemies | 0:58 | 0:35 | +0:23 |
| Time spent dead | 2:49 | 4:09 | −1:20 |
| Stat | FloatingIceCube | midwindows | Difference |
|---|---|---|---|
| Vision score | 23 | 27 | −4 |
| Vision score per minute | 0.78 | 0.92 | −0.14 |
| Wards placed | 10 | 9 | +1 |
| Wards destroyed | 2 | 2 | 0 |
| Control wards placed | 0 | 0 | 0 |
| Stat | FloatingIceCube | midwindows | Difference |
|---|---|---|---|
| Damage to objectives | 15,839 | 4,188 | +11,651 |
| Damage to turrets | 6,571 | 3,840 | +2,731 |
| Turret takedowns | 5 | 1 | +4 |
| Damage to epic monsters | 9,268 | 348 | +8,920 |
| Stat | FloatingIceCube | midwindows | Difference |
|---|---|---|---|
| Skillshots hit | 81 | 0 | +81 |
| Skillshots dodged | 21 | 44 | −23 |
| Last-second dodges | 0 | 1 | −1 |
| Abilities used | 283 | 154 | +129 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.