Ultreset's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Ultreset#Mojo (Bard)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.3
Better than 57% of Gold Support players (median 1.2)
Better than 73% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute355
Better than 78% of Gold Support players (median 317)
Better than 83% of Diamond Support players (median 310)
At Challenger level
Damage per minute572
Better than 66% of Gold Support players (median 430)
Better than 83% of Diamond Support players (median 336)
At Challenger level
Kill participation59%
Better than 74% of Gold Support players (median 50%)
Better than 61% of Diamond Support players (median 55%)
At Challenger level
Share of team damage11%
Better than 47% of Gold Support players (median 12%)
Better than 69% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute3.25
Better than 94% of Gold Support players (median 2.31)
Better than 86% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio5.33
Better than 84% of Gold Support players (median 2.43)
Better than 77% of Diamond Support players (median 2.65)
At Challenger level
Deaths6
Better than 61% of Gold Support players (median 7)
Better than 55% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit54
Better than 84% of Gold Support players (median 26)
Better than 84% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged39
Better than 70% of Gold Support players (median 25)
Better than 74% of Diamond Support players (median 24)