Normal Draft match EUW1_7998416693
Blue teamVictory
Kills: blue 30, red 8
Red teamDefeat
Blue team bans:![]()
![]()
![]()
![]()
![]()
Red team bans:![]()
![]()
![]()
![]()
![]()
Versus lane opponent: FakeTopMain#007 (Lee Sin)
15FakeTopMain
Lee Sin, Jungle
vs
12ClassicalMess
Shaco, Jungle
- FakeTopMain: 6.7 CS per minute ClassicalMess: 5.7 FakeTopMain ahead.
- FakeTopMain: 491 Gold per minute ClassicalMess: 334 FakeTopMain ahead.
- FakeTopMain: 894 Damage per minute ClassicalMess: 643 FakeTopMain ahead.
- FakeTopMain: 67% Kill participation ClassicalMess: 38% FakeTopMain ahead.
- FakeTopMain: 20.00 KDA ratio ClassicalMess: 0.50 FakeTopMain ahead.
- FakeTopMain: 1.27 Vision score per minute ClassicalMess: 0.99 FakeTopMain ahead.
- FakeTopMain: 27% Share of team damage ClassicalMess: 22% FakeTopMain ahead.
- FakeTopMain: 20 Skillshots hit ClassicalMess: 0 FakeTopMain ahead.
- FakeTopMain: 102 Skillshots dodged ClassicalMess: 10 FakeTopMain ahead.
All compared stats
| Stat | FakeTopMain | ClassicalMess | Difference |
|---|---|---|---|
| Lane minions by 10 min | 1 | 2 | −1 |
| Turret plates taken | 14 | 0 | +14 |
| Biggest CS lead on opponent | 48 | 4 | +44 |
| Biggest level lead on opponent | 3 | 1 | +2 |
| Stat | FakeTopMain | ClassicalMess | Difference |
|---|---|---|---|
| CS per minute | 6.7 | 5.7 | +1.1 |
| Total CS | 164 | 138 | +26 |
| Gold per minute | 491 | 334 | +157 |
| Gold earned | 11,956 | 8,135 | +3,821 |
| Stat | FakeTopMain | ClassicalMess | Difference |
|---|---|---|---|
| KDA ratio | 20.00 | 0.50 | +19.50 |
| Kills | 11 | 1 | +10 |
| Deaths | 1 | 6 | −5 |
| Assists | 9 | 2 | +7 |
| Kill participation | 67% | 38% | +29 pts |
| Damage to champions | 21,763 | 15,651 | +6,112 |
| Damage per minute | 894 | 643 | +251 |
| Share of team damage | 27% | 22% | +5 pts |
| Solo kills | 2 | 0 | +2 |
| Damage taken | 25,669 | 18,043 | +7,626 |
| Damage mitigated | 20,538 | 6,901 | +13,637 |
| Heals and shields on allies | 1,179 | 0 | +1,179 |
| Time crowd-controlling enemies | 0:22 | 0:28 | −0:06 |
| Time spent dead | 0:38 | 2:26 | −1:48 |
| Stat | FakeTopMain | ClassicalMess | Difference |
|---|---|---|---|
| Vision score | 31 | 24 | +7 |
| Vision score per minute | 1.27 | 0.99 | +0.29 |
| Wards placed | 11 | 11 | 0 |
| Wards destroyed | 2 | 3 | −1 |
| Control wards placed | 0 | 2 | −2 |
| Stat | FakeTopMain | ClassicalMess | Difference |
|---|---|---|---|
| Damage to objectives | 42,478 | 839 | +41,639 |
| Damage to turrets | 8,770 | 0 | +8,770 |
| Turret takedowns | 5 | 0 | +5 |
| Damage to epic monsters | 33,707 | 839 | +32,868 |
| Stat | FakeTopMain | ClassicalMess | Difference |
|---|---|---|---|
| Skillshots hit | 20 | 0 | +20 |
| Skillshots dodged | 102 | 10 | +92 |
| Last-second dodges | 16 | 0 | +16 |
| Abilities used | 452 | 193 | +259 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.