Normal Draft match EUW1_7998416693

Played
Duration
24:21
Patch
16.19
Region
Europe West
Blue teamVictory

Kills: blue 30, red 8

Red teamDefeat

Blue team bans:DravenHweiTeemoAhriBriar

Red team bans:ViegoZedMalphiteFizzLulu

ClassicalMess against FakeTopMain: every stat side by side, plus gold, XP and CS minute by minute.

Shaco12

ClassicalMess

Shaco, Jungle

vs

Lee Sin15

FakeTopMain

Lee Sin, Jungle

  1. ClassicalMess: 5.7 CS per minute FakeTopMain: 6.7 FakeTopMain ahead.
  2. ClassicalMess: 334 Gold per minute FakeTopMain: 491 FakeTopMain ahead.
  3. ClassicalMess: 643 Damage per minute FakeTopMain: 894 FakeTopMain ahead.
  4. ClassicalMess: 38% Kill participation FakeTopMain: 67% FakeTopMain ahead.
  5. ClassicalMess: 0.50 KDA ratio FakeTopMain: 20.00 FakeTopMain ahead.
  6. ClassicalMess: 0.99 Vision score per minute FakeTopMain: 1.27 FakeTopMain ahead.
  7. ClassicalMess: 22% Share of team damage FakeTopMain: 27% FakeTopMain ahead.
  8. ClassicalMess: 0 Skillshots hit FakeTopMain: 20 FakeTopMain ahead.
  9. ClassicalMess: 10 Skillshots dodged FakeTopMain: 102 FakeTopMain ahead.
All compared stats
Laning phase
StatClassicalMessFakeTopMainDifference
Lane minions by 10 min21+1
Turret plates taken014−14
Biggest CS lead on opponent448−44
Biggest level lead on opponent13−2
Economy
StatClassicalMessFakeTopMainDifference
CS per minute5.76.7−1.1
Total CS138164−26
Gold per minute334491−157
Gold earned8,13511,956−3,821
Combat
StatClassicalMessFakeTopMainDifference
KDA ratio0.5020.00−19.50
Kills111−10
Deaths61+5
Assists29−7
Kill participation38%67%−29 pts
Damage to champions15,65121,763−6,112
Damage per minute643894−251
Share of team damage22%27%−5 pts
Solo kills02−2
Damage taken18,04325,669−7,626
Damage mitigated6,90120,538−13,637
Heals and shields on allies01,179−1,179
Time crowd-controlling enemies0:280:22+0:06
Time spent dead2:260:38+1:48
Vision
StatClassicalMessFakeTopMainDifference
Vision score2431−7
Vision score per minute0.991.27−0.29
Wards placed11110
Wards destroyed32+1
Control wards placed20+2
Objectives
StatClassicalMessFakeTopMainDifference
Damage to objectives83942,478−41,639
Damage to turrets08,770−8,770
Turret takedowns05−5
Damage to epic monsters83933,707−32,868
Skillshots and mechanics
StatClassicalMessFakeTopMainDifference
Skillshots hit020−20
Skillshots dodged10102−92
Last-second dodges016−16
Abilities used193452−259

Gold, XP and CS over time

Riot didn't return a timeline for this game.