Normal Draft match EUW1_7991866711
Blue teamDefeat
Kills: blue 34, red 54
Red teamVictory
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: Linus#LAIN (Senna)
16Linus
Senna, Support
vs
15CHEVAL2COMPET
Nasus, Support
- Linus: 2.5 CS per minute CHEVAL2COMPET: 1.0 Linus ahead.
- Linus: 347 Gold per minute CHEVAL2COMPET: 336 Linus ahead.
- Linus: 660 Damage per minute CHEVAL2COMPET: 664 CHEVAL2COMPET ahead.
- Linus: 59% Kill participation CHEVAL2COMPET: 44% Linus ahead.
- Linus: 1.67 KDA ratio CHEVAL2COMPET: 2.40 CHEVAL2COMPET ahead.
- Linus: 1.02 Vision score per minute CHEVAL2COMPET: 1.98 CHEVAL2COMPET ahead.
- Linus: 17% Share of team damage CHEVAL2COMPET: 13% Linus ahead.
- Linus: 29 Skillshots hit CHEVAL2COMPET: 0 Linus ahead.
- Linus: 21 Skillshots dodged CHEVAL2COMPET: 51 CHEVAL2COMPET ahead.
All compared stats
| Stat | Linus | CHEVAL2COMPET | Difference |
|---|---|---|---|
| Lane minions by 10 min | 31 | 13 | +18 |
| Turret plates taken | 1 | 11 | −10 |
| Biggest CS lead on opponent | 52 | 2 | +50 |
| Biggest level lead on opponent | 1 | 1 | 0 |
| Stat | Linus | CHEVAL2COMPET | Difference |
|---|---|---|---|
| CS per minute | 2.5 | 1.0 | +1.5 |
| Total CS | 88 | 36 | +52 |
| Gold per minute | 347 | 336 | +11 |
| Gold earned | 12,278 | 11,877 | +401 |
| Stat | Linus | CHEVAL2COMPET | Difference |
|---|---|---|---|
| KDA ratio | 1.67 | 2.40 | −0.73 |
| Kills | 4 | 6 | −2 |
| Deaths | 12 | 10 | +2 |
| Assists | 16 | 18 | −2 |
| Kill participation | 59% | 44% | +14 pts |
| Damage to champions | 23,355 | 23,509 | −154 |
| Damage per minute | 660 | 664 | −4 |
| Share of team damage | 17% | 13% | +4 pts |
| Solo kills | 0 | 1 | −1 |
| Damage taken | 37,583 | 35,245 | +2,338 |
| Damage mitigated | 13,697 | 22,680 | −8,983 |
| Heals and shields on allies | 9,470 | 0 | +9,470 |
| Time crowd-controlling enemies | 0:43 | 0:19 | +0:24 |
| Time spent dead | 6:01 | 4:20 | +1:41 |
| Stat | Linus | CHEVAL2COMPET | Difference |
|---|---|---|---|
| Vision score | 36 | 70 | −34 |
| Vision score per minute | 1.02 | 1.98 | −0.96 |
| Wards placed | 21 | 24 | −3 |
| Wards destroyed | 5 | 8 | −3 |
| Control wards placed | 2 | 0 | +2 |
| Stat | Linus | CHEVAL2COMPET | Difference |
|---|---|---|---|
| Damage to objectives | 3,308 | 18,607 | −15,299 |
| Damage to turrets | 1,623 | 6,102 | −4,479 |
| Turret takedowns | 0 | 2 | −2 |
| Damage to epic monsters | 1,685 | 12,504 | −10,819 |
| Stat | Linus | CHEVAL2COMPET | Difference |
|---|---|---|---|
| Skillshots hit | 29 | 0 | +29 |
| Skillshots dodged | 21 | 51 | −30 |
| Last-second dodges | 0 | 2 | −2 |
| Abilities used | 152 | 180 | −28 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.