Normal Draft match EUW1_7991866711
Blue teamDefeat
Kills: blue 34, red 54
Red teamVictory
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: CHEVAL2COMPET#AYOUB (Nasus)
15CHEVAL2COMPET
Nasus, Support
vs
16Linus
Senna, Support
- CHEVAL2COMPET: 1.0 CS per minute Linus: 2.5 Linus ahead.
- CHEVAL2COMPET: 336 Gold per minute Linus: 347 Linus ahead.
- CHEVAL2COMPET: 664 Damage per minute Linus: 660 CHEVAL2COMPET ahead.
- CHEVAL2COMPET: 44% Kill participation Linus: 59% Linus ahead.
- CHEVAL2COMPET: 2.40 KDA ratio Linus: 1.67 CHEVAL2COMPET ahead.
- CHEVAL2COMPET: 1.98 Vision score per minute Linus: 1.02 CHEVAL2COMPET ahead.
- CHEVAL2COMPET: 13% Share of team damage Linus: 17% Linus ahead.
- CHEVAL2COMPET: 0 Skillshots hit Linus: 29 Linus ahead.
- CHEVAL2COMPET: 51 Skillshots dodged Linus: 21 CHEVAL2COMPET ahead.
All compared stats
| Stat | CHEVAL2COMPET | Linus | Difference |
|---|---|---|---|
| Lane minions by 10 min | 13 | 31 | −18 |
| Turret plates taken | 11 | 1 | +10 |
| Biggest CS lead on opponent | 2 | 52 | −50 |
| Biggest level lead on opponent | 1 | 1 | 0 |
| Stat | CHEVAL2COMPET | Linus | Difference |
|---|---|---|---|
| CS per minute | 1.0 | 2.5 | −1.5 |
| Total CS | 36 | 88 | −52 |
| Gold per minute | 336 | 347 | −11 |
| Gold earned | 11,877 | 12,278 | −401 |
| Stat | CHEVAL2COMPET | Linus | Difference |
|---|---|---|---|
| KDA ratio | 2.40 | 1.67 | +0.73 |
| Kills | 6 | 4 | +2 |
| Deaths | 10 | 12 | −2 |
| Assists | 18 | 16 | +2 |
| Kill participation | 44% | 59% | −14 pts |
| Damage to champions | 23,509 | 23,355 | +154 |
| Damage per minute | 664 | 660 | +4 |
| Share of team damage | 13% | 17% | −4 pts |
| Solo kills | 1 | 0 | +1 |
| Damage taken | 35,245 | 37,583 | −2,338 |
| Damage mitigated | 22,680 | 13,697 | +8,983 |
| Heals and shields on allies | 0 | 9,470 | −9,470 |
| Time crowd-controlling enemies | 0:19 | 0:43 | −0:24 |
| Time spent dead | 4:20 | 6:01 | −1:41 |
| Stat | CHEVAL2COMPET | Linus | Difference |
|---|---|---|---|
| Vision score | 70 | 36 | +34 |
| Vision score per minute | 1.98 | 1.02 | +0.96 |
| Wards placed | 24 | 21 | +3 |
| Wards destroyed | 8 | 5 | +3 |
| Control wards placed | 0 | 2 | −2 |
| Stat | CHEVAL2COMPET | Linus | Difference |
|---|---|---|---|
| Damage to objectives | 18,607 | 3,308 | +15,299 |
| Damage to turrets | 6,102 | 1,623 | +4,479 |
| Turret takedowns | 2 | 0 | +2 |
| Damage to epic monsters | 12,504 | 1,685 | +10,819 |
| Stat | CHEVAL2COMPET | Linus | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 29 | −29 |
| Skillshots dodged | 51 | 21 | +30 |
| Last-second dodges | 2 | 0 | +2 |
| Abilities used | 180 | 152 | +28 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.