JapanesePand's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: JapanesePand#EUW (Leona)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.0
Better than 30% of Gold Support players (median 1.2)
Better than 43% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute310
Better than 44% of Gold Support players (median 317)
Better than 50% of Diamond Support players (median 310)
At Challenger level
Damage per minute373
Better than 41% of Gold Support players (median 430)
Better than 61% of Diamond Support players (median 336)
At Challenger level
Kill participation40%
Better than 20% of Gold Support players (median 50%)
Better than 12% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage9%
Better than 35% of Gold Support players (median 12%)
Better than 51% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.24
Better than 46% of Gold Support players (median 2.31)
Better than 25% of Diamond Support players (median 2.64)
At Silver level
KDA ratio1.60
Better than 28% of Gold Support players (median 2.43)
Better than 28% of Diamond Support players (median 2.65)
Below the Iron median
Deaths10
Better than 17% of Gold Support players (median 7)
Better than 16% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit32
Better than 60% of Gold Support players (median 26)
Better than 64% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged10
Better than 16% of Gold Support players (median 25)
Better than 18% of Diamond Support players (median 24)