julustank's typical Support game in Ranked Solo/Duo next to players from Iron to Challenger and next to their lane opponents.
Versus Rank Benchmarks
julustank's typical Support game: the median of the last 8 Ranked Solo/Duo games as Support (1W 7L), so a single unusual game doesn't skew it. Dots mark each rank's median, the band is the middle half of Bronze players, and the diamond is julustank.
CS per minute2.3
Better than 86% of Bronze Support players (median 1.3)
Better than 98% of Diamond Support players (median 1.1)
At Challenger level
Gold per minute321
Better than 51% of Bronze Support players (median 319)
Better than 60% of Diamond Support players (median 309)
At Challenger level
Damage per minute770
Better than 86% of Bronze Support players (median 449)
Better than 96% of Diamond Support players (median 325)
At Challenger level
Kill participation45%
Better than 43% of Bronze Support players (median 48%)
Better than 22% of Diamond Support players (median 56%)
Below the Iron median
Share of team damage23%
Better than 90% of Bronze Support players (median 13%)
Better than 98% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.03
Better than 11% of Bronze Support players (median 1.89)
Better than 2% of Diamond Support players (median 2.62)
Below the Iron median
KDA ratio1.00
Better than 15% of Bronze Support players (median 2.47)
Better than 10% of Diamond Support players (median 2.83)
Below the Iron median
Deaths13
Better than 9% of Bronze Support players (median 7)
Better than 3% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 71% of Bronze Support players (median 0)
Better than 81% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 22% of Bronze Support players (median 1)
Better than 5% of Diamond Support players (median 4)
At Iron level
Skillshots hit105
Better than 95% of Bronze Support players (median 28)
Better than 97% of Diamond Support players (median 23)
At Challenger level
Skillshots dodged41
Better than 64% of Bronze Support players (median 29)
Better than 75% of Diamond Support players (median 20)
At Challenger level
Versus Lane Opponents
julustank against the players they faced in lane, from the same 8 games. Each side shows the typical (median) game.
Games won
1/8
More gold than opponent
3/8
More CS than opponent
5/8
More damage than opponent
6/8
julustank
Typical Support game
vs
Ø
Lane opponents
Typical opponent game
julustank: 2.3CS per minuteLane opponents: 1.8julustank ahead.
julustank: 321Gold per minuteLane opponents: 374Lane opponents ahead.
julustank: 770Damage per minuteLane opponents: 575julustank ahead.