Trioud's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Trioud#EUW (Blitzcrank)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.8
Better than 17% of Gold Support players (median 1.2)
Better than 22% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute359
Better than 80% of Gold Support players (median 317)
Better than 85% of Diamond Support players (median 310)
At Challenger level
Damage per minute356
Better than 39% of Gold Support players (median 430)
Better than 57% of Diamond Support players (median 336)
At Challenger level
Kill participation57%
Better than 68% of Gold Support players (median 50%)
Better than 55% of Diamond Support players (median 55%)
At Master level
Share of team damage10%
Better than 37% of Gold Support players (median 12%)
Better than 55% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.64
Better than 71% of Gold Support players (median 2.31)
Better than 50% of Diamond Support players (median 2.64)
At Diamond level
KDA ratio10.50
Better than 94% of Gold Support players (median 2.43)
Better than 93% of Diamond Support players (median 2.65)
At Challenger level
Deaths2
Better than 93% of Gold Support players (median 7)
Better than 90% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 76% of Gold Support players (median 3)
Better than 62% of Diamond Support players (median 4)
At Challenger level
Skillshots hit18
Better than 28% of Gold Support players (median 26)
Better than 31% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged24
Better than 48% of Gold Support players (median 25)
Better than 50% of Diamond Support players (median 24)