ActuallyAC's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: ActuallyAC#Troll (Shaco)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is this game.
CS per minute6.7
Better than 41% of Diamond Jungle players (median 7.0)
Better than 35% of Master Jungle players (median 7.2)
At Gold level
Gold per minute473
Better than 55% of Diamond Jungle players (median 459)
Better than 53% of Master Jungle players (median 467)
At Challenger level
Damage per minute625
Better than 34% of Diamond Jungle players (median 723)
Better than 38% of Master Jungle players (median 687)
At Bronze level
Kill participation60%
Better than 74% of Diamond Jungle players (median 50%)
Better than 72% of Master Jungle players (median 52%)
At Challenger level
Share of team damage17%
Better than 31% of Diamond Jungle players (median 19%)
Better than 31% of Master Jungle players (median 19%)
Below the Iron median
Vision score per minute1.10
Better than 77% of Diamond Jungle players (median 0.85)
Better than 71% of Master Jungle players (median 0.89)
At Challenger level
KDA ratio12.00
Better than 93% of Diamond Jungle players (median 2.75)
Better than 93% of Master Jungle players (median 2.82)
At Challenger level
Deaths2
Better than 88% of Diamond Jungle players (median 6)
Better than 87% of Master Jungle players (median 5)
At Challenger level
Solo kills0
Better than 17% of Diamond Jungle players (median 1)
Better than 21% of Master Jungle players (median 1)
Below the Iron median
Control wards placed4
Better than 93% of Diamond Jungle players (median 1)
Better than 91% of Master Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 15% of Diamond Jungle players (median 15)
Better than 12% of Master Jungle players (median 15)
Below the Iron median
Skillshots dodged34
Better than 72% of Diamond Jungle players (median 20)
Better than 71% of Master Jungle players (median 20)