Kryptonism's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Kryptonism#Krypt (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.5
Better than 65% of Gold Support players (median 1.2)
Better than 82% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute310
Better than 44% of Gold Support players (median 317)
Better than 50% of Diamond Support players (median 310)
At Challenger level
Damage per minute288
Better than 25% of Gold Support players (median 430)
Better than 36% of Diamond Support players (median 336)
Below the Iron median
Kill participation40%
Better than 20% of Gold Support players (median 50%)
Better than 12% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage11%
Better than 48% of Gold Support players (median 12%)
Better than 70% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.06
Better than 34% of Gold Support players (median 2.31)
Better than 17% of Diamond Support players (median 2.64)
At Bronze level
KDA ratio4.00
Better than 76% of Gold Support players (median 2.43)
Better than 66% of Diamond Support players (median 2.65)
At Challenger level
Deaths2
Better than 93% of Gold Support players (median 7)
Better than 90% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit26
Better than 49% of Gold Support players (median 26)
Better than 54% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged24
Better than 48% of Gold Support players (median 25)
Better than 50% of Diamond Support players (median 24)