dodiablo's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: dodiablo#EUW (Seraphine)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.6
Better than 72% of Gold Support players (median 1.2)
Better than 88% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute366
Better than 83% of Gold Support players (median 317)
Better than 87% of Diamond Support players (median 310)
At Challenger level
Damage per minute535
Better than 62% of Gold Support players (median 430)
Better than 80% of Diamond Support players (median 336)
At Challenger level
Kill participation59%
Better than 73% of Gold Support players (median 50%)
Better than 61% of Diamond Support players (median 55%)
At Master level
Share of team damage11%
Better than 46% of Gold Support players (median 12%)
Better than 67% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.93
Better than 84% of Gold Support players (median 2.31)
Better than 71% of Diamond Support players (median 2.64)
At Master level
KDA ratio5.20
Better than 83% of Gold Support players (median 2.43)
Better than 76% of Diamond Support players (median 2.65)
At Challenger level
Deaths5
Better than 73% of Gold Support players (median 7)
Better than 67% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed4
Better than 68% of Gold Support players (median 3)
Better than 51% of Diamond Support players (median 4)
At Master level
Skillshots hit103
Better than 95% of Gold Support players (median 26)
Better than 97% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged85
Better than 89% of Gold Support players (median 25)
Better than 92% of Diamond Support players (median 24)