MorbideII's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: MorbideII#EUW (Hecarim)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute7.3
Better than 75% of Gold Jungle players (median 6.5)
Better than 60% of Diamond Jungle players (median 7.0)
At Grandmaster level
Gold per minute472
Better than 67% of Gold Jungle players (median 438)
Better than 55% of Diamond Jungle players (median 459)
At Challenger level
Damage per minute518
Better than 28% of Gold Jungle players (median 671)
Better than 21% of Diamond Jungle players (median 723)
Below the Iron median
Kill participation50%
Better than 59% of Gold Jungle players (median 47%)
Better than 49% of Diamond Jungle players (median 50%)
At Diamond level
Share of team damage16%
Better than 38% of Gold Jungle players (median 18%)
Better than 29% of Diamond Jungle players (median 19%)
Below the Iron median
Vision score per minute0.78
Better than 38% of Gold Jungle players (median 0.86)
Better than 42% of Diamond Jungle players (median 0.85)
At Iron level
KDA ratio1.57
Better than 26% of Gold Jungle players (median 2.56)
Better than 25% of Diamond Jungle players (median 2.75)
Below the Iron median
Deaths7
Better than 43% of Gold Jungle players (median 6)
Better than 36% of Diamond Jungle players (median 6)
At Bronze level
Solo kills2
Better than 67% of Gold Jungle players (median 1)
Better than 75% of Diamond Jungle players (median 1)
At Challenger level
Control wards placed1
Better than 65% of Gold Jungle players (median 0)
Better than 59% of Diamond Jungle players (median 1)
At Challenger level
Skillshots hit8
Better than 48% of Gold Jungle players (median 9)
Better than 39% of Diamond Jungle players (median 15)
At Silver level
Skillshots dodged53
Better than 85% of Gold Jungle players (median 21)
Better than 87% of Diamond Jungle players (median 20)