ActuallyAC's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: ActuallyAC#Troll (Shaco)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is this game.
CS per minute8.4
Better than 89% of Diamond Jungle players (median 7.0)
Better than 85% of Master Jungle players (median 7.2)
At Challenger level
Gold per minute496
Better than 68% of Diamond Jungle players (median 459)
Better than 65% of Master Jungle players (median 467)
At Challenger level
Damage per minute679
Better than 45% of Diamond Jungle players (median 723)
Better than 49% of Master Jungle players (median 687)
At Challenger level
Kill participation52%
Better than 53% of Diamond Jungle players (median 50%)
Better than 49% of Master Jungle players (median 52%)
At Diamond level
Share of team damage20%
Better than 53% of Diamond Jungle players (median 19%)
Better than 52% of Master Jungle players (median 19%)
At Challenger level
Vision score per minute1.29
Better than 89% of Diamond Jungle players (median 0.85)
Better than 87% of Master Jungle players (median 0.89)
At Challenger level
KDA ratio8.50
Better than 89% of Diamond Jungle players (median 2.75)
Better than 88% of Master Jungle players (median 2.82)
At Challenger level
Deaths2
Better than 88% of Diamond Jungle players (median 6)
Better than 87% of Master Jungle players (median 5)
At Challenger level
Solo kills1
Better than 52% of Diamond Jungle players (median 1)
Better than 57% of Master Jungle players (median 1)
At Challenger level
Control wards placed3
Better than 87% of Diamond Jungle players (median 1)
Better than 86% of Master Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 15% of Diamond Jungle players (median 15)
Better than 12% of Master Jungle players (median 15)
Below the Iron median
Skillshots dodged2
Better than 2% of Diamond Jungle players (median 20)
Better than 2% of Master Jungle players (median 20)