Braveyard's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Braveyard#EUW (Blitzcrank)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.0
Better than 32% of Gold Support players (median 1.2)
Better than 46% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute308
Better than 42% of Gold Support players (median 317)
Better than 48% of Diamond Support players (median 310)
Below the Iron median
Damage per minute326
Better than 33% of Gold Support players (median 430)
Better than 47% of Diamond Support players (median 336)
At Challenger level
Kill participation47%
Better than 40% of Gold Support players (median 50%)
Better than 25% of Diamond Support players (median 55%)
At Iron level
Share of team damage9%
Better than 29% of Gold Support players (median 12%)
Better than 43% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute3.86
Better than 99% of Gold Support players (median 2.31)
Better than 98% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio4.25
Better than 78% of Gold Support players (median 2.43)
Better than 69% of Diamond Support players (median 2.65)
At Challenger level
Deaths4
Better than 80% of Gold Support players (median 7)
Better than 76% of Diamond Support players (median 6)
At Challenger level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed7
Better than 88% of Gold Support players (median 3)
Better than 79% of Diamond Support players (median 4)
At Challenger level
Skillshots hit17
Better than 26% of Gold Support players (median 26)
Better than 28% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged6
Better than 8% of Gold Support players (median 25)
Better than 8% of Diamond Support players (median 24)