ActuallyAC's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: ActuallyAC#Troll (Karthus)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is this game.
CS per minute5.8
Better than 12% of Diamond Jungle players (median 7.0)
Better than 10% of Master Jungle players (median 7.2)
At Iron level
Gold per minute535
Better than 82% of Diamond Jungle players (median 459)
Better than 79% of Master Jungle players (median 467)
At Challenger level
Damage per minute1,461
Better than 98% of Diamond Jungle players (median 723)
Better than 98% of Master Jungle players (median 687)
At Challenger level
Kill participation65%
Better than 84% of Diamond Jungle players (median 50%)
Better than 84% of Master Jungle players (median 52%)
At Challenger level
Share of team damage29%
Better than 92% of Diamond Jungle players (median 19%)
Better than 92% of Master Jungle players (median 19%)
At Challenger level
Vision score per minute0.98
Better than 66% of Diamond Jungle players (median 0.85)
Better than 61% of Master Jungle players (median 0.89)
At Challenger level
KDA ratio2.43
Better than 44% of Diamond Jungle players (median 2.75)
Better than 41% of Master Jungle players (median 2.82)
At Bronze level
Deaths14
Better than 1% of Diamond Jungle players (median 6)
Better than 1% of Master Jungle players (median 5)
Below the Iron median
Solo kills1
Better than 52% of Diamond Jungle players (median 1)
Better than 57% of Master Jungle players (median 1)
At Challenger level
Control wards placed5
Better than 96% of Diamond Jungle players (median 1)
Better than 95% of Master Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 15% of Diamond Jungle players (median 15)
Better than 12% of Master Jungle players (median 15)
Below the Iron median
Skillshots dodged5
Better than 6% of Diamond Jungle players (median 20)
Better than 8% of Master Jungle players (median 20)