Currufin's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Currufin#EUW (Nautilus)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.8
Better than 16% of Gold Support players (median 1.2)
Better than 20% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute246
Better than 4% of Gold Support players (median 317)
Better than 6% of Diamond Support players (median 310)
Below the Iron median
Damage per minute363
Better than 40% of Gold Support players (median 430)
Better than 59% of Diamond Support players (median 336)
At Challenger level
Kill participation43%
Better than 29% of Gold Support players (median 50%)
Better than 18% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage8%
Better than 27% of Gold Support players (median 12%)
Better than 40% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.30
Better than 50% of Gold Support players (median 2.31)
Better than 28% of Diamond Support players (median 2.64)
At Silver level
KDA ratio1.45
Better than 24% of Gold Support players (median 2.43)
Better than 23% of Diamond Support players (median 2.65)
Below the Iron median
Deaths11
Better than 11% of Gold Support players (median 7)
Better than 10% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed3
Better than 55% of Gold Support players (median 3)
Better than 39% of Diamond Support players (median 4)
At Platinum level
Skillshots hit28
Better than 53% of Gold Support players (median 26)
Better than 56% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged81
Better than 88% of Gold Support players (median 25)
Better than 91% of Diamond Support players (median 24)