Normal Draft match EUW1_8010555382
Blue teamDefeat
Kills: blue 22, red 35
Red teamVictory
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: akima#chips (Wukong)
16akima
Wukong, Jungle
vs
15homegrown talent
Hecarim, Jungle
- akima: 7.3 CS per minute homegrown talent: 8.4 homegrown talent ahead.
- akima: 474 Gold per minute homegrown talent: 482 homegrown talent ahead.
- akima: 627 Damage per minute homegrown talent: 640 homegrown talent ahead.
- akima: 40% Kill participation homegrown talent: 50% homegrown talent ahead.
- akima: 3.50 KDA ratio homegrown talent: 1.57 akima ahead.
- akima: 0.87 Vision score per minute homegrown talent: 0.28 akima ahead.
- akima: 18% Share of team damage homegrown talent: 19% homegrown talent ahead.
- akima: 0 Skillshots hit homegrown talent: 10 homegrown talent ahead.
- akima: 17 Skillshots dodged homegrown talent: 13 akima ahead.
All compared stats
| Stat | akima | homegrown talent | Difference |
|---|---|---|---|
| Lane minions by 10 min | 5 | 4 | +1 |
| Turret plates taken | 5 | 1 | +4 |
| Biggest CS lead on opponent | 4 | 54 | −50 |
| Biggest level lead on opponent | 2 | 1 | +1 |
| Stat | akima | homegrown talent | Difference |
|---|---|---|---|
| CS per minute | 7.3 | 8.4 | −1.1 |
| Total CS | 184 | 213 | −29 |
| Gold per minute | 474 | 482 | −8 |
| Gold earned | 12,021 | 12,230 | −209 |
| Stat | akima | homegrown talent | Difference |
|---|---|---|---|
| KDA ratio | 3.50 | 1.57 | +1.93 |
| Kills | 9 | 6 | +3 |
| Deaths | 4 | 7 | −3 |
| Assists | 5 | 5 | 0 |
| Kill participation | 40% | 50% | −10 pts |
| Damage to champions | 15,899 | 16,235 | −336 |
| Damage per minute | 627 | 640 | −13 |
| Share of team damage | 18% | 19% | −1 pts |
| Solo kills | 4 | 4 | 0 |
| Damage taken | 23,012 | 30,656 | −7,644 |
| Damage mitigated | 26,686 | 38,341 | −11,655 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:11 | 0:17 | −0:06 |
| Time spent dead | 1:39 | 3:40 | −2:01 |
| Stat | akima | homegrown talent | Difference |
|---|---|---|---|
| Vision score | 22 | 7 | +15 |
| Vision score per minute | 0.87 | 0.28 | +0.59 |
| Wards placed | 8 | 1 | +7 |
| Wards destroyed | 1 | 2 | −1 |
| Control wards placed | 0 | 0 | 0 |
| Stat | akima | homegrown talent | Difference |
|---|---|---|---|
| Damage to objectives | 43,516 | 912 | +42,604 |
| Damage to turrets | 3,041 | 912 | +2,129 |
| Turret takedowns | 1 | 1 | 0 |
| Damage to epic monsters | 40,475 | 0 | +40,475 |
| Stat | akima | homegrown talent | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 10 | −10 |
| Skillshots dodged | 17 | 13 | +4 |
| Last-second dodges | 0 | 0 | 0 |
| Abilities used | 293 | 438 | −145 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.