ActuallyAC's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: ActuallyAC#Troll (Shaco)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is this game.
CS per minute8.4
Better than 88% of Diamond Jungle players (median 7.0)
Better than 84% of Master Jungle players (median 7.2)
At Challenger level
Gold per minute504
Better than 70% of Diamond Jungle players (median 459)
Better than 68% of Master Jungle players (median 467)
At Challenger level
Damage per minute919
Better than 74% of Diamond Jungle players (median 723)
Better than 75% of Master Jungle players (median 687)
At Challenger level
Kill participation46%
Better than 38% of Diamond Jungle players (median 50%)
Better than 35% of Master Jungle players (median 52%)
At Bronze level
Share of team damage24%
Better than 73% of Diamond Jungle players (median 19%)
Better than 75% of Master Jungle players (median 19%)
At Challenger level
Vision score per minute0.97
Better than 65% of Diamond Jungle players (median 0.85)
Better than 60% of Master Jungle players (median 0.89)
At Challenger level
KDA ratio18.00
Better than 97% of Diamond Jungle players (median 2.75)
Better than 97% of Master Jungle players (median 2.82)
At Challenger level
Deaths1
Better than 96% of Diamond Jungle players (median 6)
Better than 95% of Master Jungle players (median 5)
At Challenger level
Solo kills5
Better than 96% of Diamond Jungle players (median 1)
Better than 98% of Master Jungle players (median 1)
At Challenger level
Control wards placed3
Better than 87% of Diamond Jungle players (median 1)
Better than 86% of Master Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 15% of Diamond Jungle players (median 15)
Better than 12% of Master Jungle players (median 15)
Below the Iron median
Skillshots dodged28
Better than 65% of Diamond Jungle players (median 20)
Better than 64% of Master Jungle players (median 20)