Queue 3100 match EUW1_8010531922

Played
Duration
25:44
Patch
16.20
Region
Europe West
Blue teamDefeat

Kills: blue 20, red 29

Red teamVictory

Blue team bans:

Red team bans:

Night against Zenprd: every stat side by side, plus gold, XP and CS minute by minute.

Ahri14

Night

Ahri, Mid

vs

Mel15

Zenprd

Mel, Mid

  1. Night: 7.7 CS per minute Zenprd: 8.7 Zenprd ahead.
  2. Night: 412 Gold per minute Zenprd: 418 Zenprd ahead.
  3. Night: 490 Damage per minute Zenprd: 492 Zenprd ahead.
  4. Night: 60% Kill participation Zenprd: 41% Night ahead.
  5. Night: 2.40 KDA ratio Zenprd: 4.00 Zenprd ahead.
  6. Night: 0.66 Vision score per minute Zenprd: 0.85 Zenprd ahead.
  7. Night: 19% Share of team damage Zenprd: 12% Night ahead.
  8. Night: 61 Skillshots hit Zenprd: 109 Zenprd ahead.
  9. Night: 36 Skillshots dodged Zenprd: 26 Night ahead.
All compared stats
Laning phase
StatNightZenprdDifference
Lane minions by 10 min6485−21
Turret plates taken519−14
Biggest CS lead on opponent141−40
Biggest level lead on opponent12−1
Economy
StatNightZenprdDifference
CS per minute7.78.7−1.0
Total CS197224−27
Gold per minute412418−6
Gold earned10,60210,746−144
Combat
StatNightZenprdDifference
KDA ratio2.404.00−1.60
Kills61+5
Deaths53+2
Assists611−5
Kill participation60%41%+19 pts
Damage to champions12,61412,673−59
Damage per minute490492−2
Share of team damage19%12%+6 pts
Solo kills000
Damage taken16,88011,689+5,191
Damage mitigated7,3626,935+427
Heals and shields on allies000
Time crowd-controlling enemies0:080:22−0:14
Time spent dead2:240:36+1:48
Vision
StatNightZenprdDifference
Vision score1722−5
Vision score per minute0.660.85−0.19
Wards placed210−8
Wards destroyed52+3
Control wards placed12−1
Objectives
StatNightZenprdDifference
Damage to objectives7,1056,899+206
Damage to turrets4,9026,899−1,997
Turret takedowns16−5
Damage to epic monsters2,2020+2,202
Skillshots and mechanics
StatNightZenprdDifference
Skillshots hit61109−48
Skillshots dodged3626+10
Last-second dodges20+2
Abilities used201143+58

Gold, XP and CS over time

Riot didn't return a timeline for this game.