DascOne's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: DascOne#hook (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.8
Better than 20% of Gold Support players (median 1.2)
Better than 26% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute290
Better than 28% of Gold Support players (median 317)
Better than 34% of Diamond Support players (median 310)
Below the Iron median
Damage per minute281
Better than 22% of Gold Support players (median 430)
Better than 34% of Diamond Support players (median 336)
Below the Iron median
Kill participation59%
Better than 73% of Gold Support players (median 50%)
Better than 61% of Diamond Support players (median 55%)
At Master level
Share of team damage8%
Better than 21% of Gold Support players (median 12%)
Better than 30% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.67
Better than 73% of Gold Support players (median 2.31)
Better than 52% of Diamond Support players (median 2.64)
At Diamond level
KDA ratio1.63
Better than 28% of Gold Support players (median 2.43)
Better than 29% of Diamond Support players (median 2.65)
Below the Iron median
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 32% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 76% of Gold Support players (median 3)
Better than 62% of Diamond Support players (median 4)
At Challenger level
Skillshots hit67
Better than 89% of Gold Support players (median 26)
Better than 89% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged13
Better than 23% of Gold Support players (median 25)
Better than 24% of Diamond Support players (median 24)