Liofire's numbers from this game next to Mid players from Iron to Challenger.
Versus rank benchmarks: Liofire#EUW (Locke)
Mid players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute5.7
Better than 25% of Gold Mid players (median 6.7)
Better than 8% of Diamond Mid players (median 7.3)
At Iron level
Gold per minute443
Better than 62% of Gold Mid players (median 423)
Better than 56% of Diamond Mid players (median 433)
At Challenger level
Damage per minute702
Better than 28% of Gold Mid players (median 878)
Better than 28% of Diamond Mid players (median 897)
Below the Iron median
Kill participation40%
Better than 43% of Gold Mid players (median 43%)
Better than 36% of Diamond Mid players (median 45%)
Below the Iron median
Share of team damage19%
Better than 24% of Gold Mid players (median 23%)
Better than 21% of Diamond Mid players (median 24%)
Below the Iron median
Vision score per minute0.56
Better than 30% of Gold Mid players (median 0.69)
Better than 30% of Diamond Mid players (median 0.69)
At Iron level
KDA ratio1.46
Better than 29% of Gold Mid players (median 2.14)
Better than 29% of Diamond Mid players (median 2.27)
Below the Iron median
Deaths13
Better than 6% of Gold Mid players (median 7)
Better than 2% of Diamond Mid players (median 6)
Below the Iron median
Solo kills3
Better than 61% of Gold Mid players (median 2)
Better than 71% of Diamond Mid players (median 2)
At Challenger level
Control wards placed0
Better than 33% of Gold Mid players (median 0)
Better than 34% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit66
Better than 81% of Gold Mid players (median 23)
Better than 79% of Diamond Mid players (median 25)
At Challenger level
Skillshots dodged20
Better than 42% of Gold Mid players (median 24)
Better than 44% of Diamond Mid players (median 22)