ActuallyAC's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: ActuallyAC#Troll (Shaco)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is this game.
CS per minute5.8
Better than 11% of Diamond Jungle players (median 7.0)
Better than 9% of Master Jungle players (median 7.2)
At Iron level
Gold per minute358
Better than 7% of Diamond Jungle players (median 459)
Better than 8% of Master Jungle players (median 467)
Below the Iron median
Damage per minute808
Better than 63% of Diamond Jungle players (median 723)
Better than 65% of Master Jungle players (median 687)
At Challenger level
Kill participation58%
Better than 70% of Diamond Jungle players (median 50%)
Better than 67% of Master Jungle players (median 52%)
At Challenger level
Share of team damage19%
Better than 51% of Diamond Jungle players (median 19%)
Better than 50% of Master Jungle players (median 19%)
At Challenger level
Vision score per minute1.08
Better than 75% of Diamond Jungle players (median 0.85)
Better than 71% of Master Jungle players (median 0.89)
At Challenger level
KDA ratio2.25
Better than 41% of Diamond Jungle players (median 2.75)
Better than 37% of Master Jungle players (median 2.82)
At Bronze level
Deaths8
Better than 25% of Diamond Jungle players (median 6)
Better than 20% of Master Jungle players (median 5)
Below the Iron median
Solo kills0
Better than 17% of Diamond Jungle players (median 1)
Better than 21% of Master Jungle players (median 1)
Below the Iron median
Control wards placed4
Better than 93% of Diamond Jungle players (median 1)
Better than 91% of Master Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 15% of Diamond Jungle players (median 15)
Better than 12% of Master Jungle players (median 15)
Below the Iron median
Skillshots dodged38
Better than 77% of Diamond Jungle players (median 20)
Better than 75% of Master Jungle players (median 20)