Liofire's numbers from this game next to Mid players from Iron to Challenger.
Versus rank benchmarks: Liofire#EUW (Diana)
Mid players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute6.1
Better than 35% of Gold Mid players (median 6.7)
Better than 16% of Diamond Mid players (median 7.3)
At Bronze level
Gold per minute506
Better than 87% of Gold Mid players (median 423)
Better than 84% of Diamond Mid players (median 433)
At Challenger level
Damage per minute1,298
Better than 88% of Gold Mid players (median 878)
Better than 90% of Diamond Mid players (median 897)
At Challenger level
Kill participation55%
Better than 82% of Gold Mid players (median 43%)
Better than 77% of Diamond Mid players (median 45%)
At Challenger level
Share of team damage32%
Better than 87% of Gold Mid players (median 23%)
Better than 87% of Diamond Mid players (median 24%)
At Challenger level
Vision score per minute0.36
Better than 7% of Gold Mid players (median 0.69)
Better than 5% of Diamond Mid players (median 0.69)
Below the Iron median
KDA ratio1.87
Better than 43% of Gold Mid players (median 2.14)
Better than 40% of Diamond Mid players (median 2.27)
Below the Iron median
Deaths15
Better than 2% of Gold Mid players (median 7)
Better than 1% of Diamond Mid players (median 6)
Below the Iron median
Solo kills5
Better than 81% of Gold Mid players (median 2)
Better than 90% of Diamond Mid players (median 2)
At Challenger level
Control wards placed0
Better than 33% of Gold Mid players (median 0)
Better than 34% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit30
Better than 57% of Gold Mid players (median 23)
Better than 53% of Diamond Mid players (median 25)
At Challenger level
Skillshots dodged110
Better than 95% of Gold Mid players (median 24)
Better than 96% of Diamond Mid players (median 22)