why's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: why#ugae (Alistar)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.3
Better than 57% of Gold Support players (median 1.2)
Better than 73% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute312
Better than 46% of Gold Support players (median 317)
Better than 52% of Diamond Support players (median 310)
At Challenger level
Damage per minute244
Better than 14% of Gold Support players (median 430)
Better than 22% of Diamond Support players (median 336)
Below the Iron median
Kill participation52%
Better than 55% of Gold Support players (median 50%)
Better than 39% of Diamond Support players (median 55%)
At Gold level
Share of team damage8%
Better than 25% of Gold Support players (median 12%)
Better than 37% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute3.08
Better than 90% of Gold Support players (median 2.31)
Better than 80% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio6.50
Better than 87% of Gold Support players (median 2.43)
Better than 83% of Diamond Support players (median 2.65)
At Challenger level
Deaths2
Better than 93% of Gold Support players (median 7)
Better than 90% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed9
Better than 94% of Gold Support players (median 3)
Better than 89% of Diamond Support players (median 4)
At Challenger level
Skillshots hit0
Better than 4% of Gold Support players (median 26)
Better than 4% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged115
Better than 94% of Gold Support players (median 25)
Better than 95% of Diamond Support players (median 24)