DiJiCode's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: DiJiCode#EUW (Karma)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.2
Better than 88% of Gold Support players (median 1.2)
Better than 98% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute335
Better than 66% of Gold Support players (median 317)
Better than 68% of Diamond Support players (median 310)
At Challenger level
Damage per minute607
Better than 70% of Gold Support players (median 430)
Better than 85% of Diamond Support players (median 336)
At Challenger level
Kill participation42%
Better than 25% of Gold Support players (median 50%)
Better than 14% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage18%
Better than 82% of Gold Support players (median 12%)
Better than 92% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.15
Better than 4% of Gold Support players (median 2.31)
Better than 1% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio10.00
Better than 93% of Gold Support players (median 2.43)
Better than 93% of Diamond Support players (median 2.65)
At Challenger level
Deaths0
Better than 99% of Gold Support players (median 7)
Better than 99% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit11
Better than 15% of Gold Support players (median 26)
Better than 15% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged7
Better than 10% of Gold Support players (median 25)
Better than 10% of Diamond Support players (median 24)