SmackMyBitUP's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: SmackMyBitUP#EUW (Blitzcrank)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.7
Better than 76% of Gold Support players (median 1.2)
Better than 91% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute360
Better than 80% of Gold Support players (median 317)
Better than 85% of Diamond Support players (median 310)
At Challenger level
Damage per minute705
Better than 81% of Gold Support players (median 430)
Better than 89% of Diamond Support players (median 336)
At Challenger level
Kill participation55%
Better than 63% of Gold Support players (median 50%)
Better than 50% of Diamond Support players (median 55%)
At Diamond level
Share of team damage19%
Better than 83% of Gold Support players (median 12%)
Better than 92% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.00
Better than 30% of Gold Support players (median 2.31)
Better than 14% of Diamond Support players (median 2.64)
At Bronze level
KDA ratio5.50
Better than 84% of Gold Support players (median 2.43)
Better than 78% of Diamond Support players (median 2.65)
At Challenger level
Deaths4
Better than 80% of Gold Support players (median 7)
Better than 76% of Diamond Support players (median 6)
At Challenger level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit25
Better than 46% of Gold Support players (median 26)
Better than 51% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged41
Better than 71% of Gold Support players (median 25)
Better than 76% of Diamond Support players (median 24)