Oblivion's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Oblivion#empty (Nami)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.7
Better than 13% of Gold Support players (median 1.2)
Better than 16% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute321
Better than 54% of Gold Support players (median 317)
Better than 58% of Diamond Support players (median 310)
At Challenger level
Damage per minute348
Better than 38% of Gold Support players (median 430)
Better than 54% of Diamond Support players (median 336)
At Challenger level
Kill participation64%
Better than 86% of Gold Support players (median 50%)
Better than 77% of Diamond Support players (median 55%)
At Challenger level
Share of team damage10%
Better than 41% of Gold Support players (median 12%)
Better than 59% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.52
Better than 64% of Gold Support players (median 2.31)
Better than 41% of Diamond Support players (median 2.64)
At Emerald level
KDA ratio3.00
Better than 62% of Gold Support players (median 2.43)
Better than 55% of Diamond Support players (median 2.65)
At Challenger level
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed6
Better than 83% of Gold Support players (median 3)
Better than 71% of Diamond Support players (median 4)
At Challenger level
Skillshots hit26
Better than 49% of Gold Support players (median 26)
Better than 54% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged12
Better than 20% of Gold Support players (median 25)
Better than 22% of Diamond Support players (median 24)