BulleTTime's numbers from this game next to Mid players from Iron to Challenger.
Versus rank benchmarks: BulleTTime#2935 (Fizz)
Mid players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute4.9
Better than 8% of Gold Mid players (median 6.7)
Better than 2% of Diamond Mid players (median 7.3)
Below the Iron median
Gold per minute453
Better than 68% of Gold Mid players (median 423)
Better than 62% of Diamond Mid players (median 433)
At Challenger level
Damage per minute964
Better than 58% of Gold Mid players (median 878)
Better than 59% of Diamond Mid players (median 897)
At Challenger level
Kill participation46%
Better than 60% of Gold Mid players (median 43%)
Better than 53% of Diamond Mid players (median 45%)
At Challenger level
Share of team damage29%
Better than 81% of Gold Mid players (median 23%)
Better than 80% of Diamond Mid players (median 24%)
At Challenger level
Vision score per minute0.36
Better than 7% of Gold Mid players (median 0.69)
Better than 6% of Diamond Mid players (median 0.69)
Below the Iron median
KDA ratio2.13
Better than 50% of Gold Mid players (median 2.14)
Better than 46% of Diamond Mid players (median 2.27)
At Silver level
Deaths8
Better than 36% of Gold Mid players (median 7)
Better than 28% of Diamond Mid players (median 6)
Below the Iron median
Solo kills6
Better than 88% of Gold Mid players (median 2)
Better than 94% of Diamond Mid players (median 2)
At Challenger level
Control wards placed0
Better than 33% of Gold Mid players (median 0)
Better than 34% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit9
Better than 28% of Gold Mid players (median 23)
Better than 24% of Diamond Mid players (median 25)
Below the Iron median
Skillshots dodged39
Better than 72% of Gold Mid players (median 24)
Better than 74% of Diamond Mid players (median 22)