Chainsgunner's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Chainsgunner#EUW (Blitzcrank)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.9
Better than 25% of Gold Support players (median 1.2)
Better than 34% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute262
Better than 9% of Gold Support players (median 317)
Better than 14% of Diamond Support players (median 310)
Below the Iron median
Damage per minute335
Better than 35% of Gold Support players (median 430)
Better than 50% of Diamond Support players (median 336)
At Challenger level
Kill participation50%
Better than 49% of Gold Support players (median 50%)
Better than 33% of Diamond Support players (median 55%)
At Gold level
Share of team damage12%
Better than 50% of Gold Support players (median 12%)
Better than 72% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.07
Better than 35% of Gold Support players (median 2.31)
Better than 17% of Diamond Support players (median 2.64)
At Silver level
KDA ratio1.33
Better than 20% of Gold Support players (median 2.43)
Better than 19% of Diamond Support players (median 2.65)
Below the Iron median
Deaths6
Better than 61% of Gold Support players (median 7)
Better than 55% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit14
Better than 20% of Gold Support players (median 26)
Better than 22% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged15
Better than 28% of Gold Support players (median 25)
Better than 28% of Diamond Support players (median 24)