BulleTTime's numbers from this game next to Mid players from Iron to Challenger.
Versus rank benchmarks: BulleTTime#2935 (Fizz)
Mid players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute6.6
Better than 48% of Gold Mid players (median 6.7)
Better than 27% of Diamond Mid players (median 7.3)
At Silver level
Gold per minute488
Better than 82% of Gold Mid players (median 423)
Better than 78% of Diamond Mid players (median 433)
At Challenger level
Damage per minute965
Better than 59% of Gold Mid players (median 878)
Better than 59% of Diamond Mid players (median 897)
At Challenger level
Kill participation36%
Better than 30% of Gold Mid players (median 43%)
Better than 24% of Diamond Mid players (median 45%)
Below the Iron median
Share of team damage21%
Better than 37% of Gold Mid players (median 23%)
Better than 35% of Diamond Mid players (median 24%)
Below the Iron median
Vision score per minute0.70
Better than 52% of Gold Mid players (median 0.69)
Better than 52% of Diamond Mid players (median 0.69)
At Grandmaster level
KDA ratio7.00
Better than 92% of Gold Mid players (median 2.14)
Better than 90% of Diamond Mid players (median 2.27)
At Challenger level
Deaths3
Better than 87% of Gold Mid players (median 7)
Better than 85% of Diamond Mid players (median 6)
At Challenger level
Solo kills7
Better than 92% of Gold Mid players (median 2)
Better than 96% of Diamond Mid players (median 2)
At Challenger level
Control wards placed0
Better than 33% of Gold Mid players (median 0)
Better than 34% of Diamond Mid players (median 0)
At Challenger level
Skillshots hit5
Better than 21% of Gold Mid players (median 23)
Better than 20% of Diamond Mid players (median 25)
Below the Iron median
Skillshots dodged11
Better than 22% of Gold Mid players (median 24)
Better than 18% of Diamond Mid players (median 22)