Getso's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Getso#EUW (Blitzcrank)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.2
Better than 51% of Gold Support players (median 1.2)
Better than 67% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute277
Better than 18% of Gold Support players (median 317)
Better than 24% of Diamond Support players (median 310)
Below the Iron median
Damage per minute335
Better than 35% of Gold Support players (median 430)
Better than 50% of Diamond Support players (median 336)
At Challenger level
Kill participation56%
Better than 64% of Gold Support players (median 50%)
Better than 52% of Diamond Support players (median 55%)
At Diamond level
Share of team damage13%
Better than 55% of Gold Support players (median 12%)
Better than 76% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.18
Better than 5% of Gold Support players (median 2.31)
Better than 2% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio1.25
Better than 17% of Gold Support players (median 2.43)
Better than 17% of Diamond Support players (median 2.65)
Below the Iron median
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 32% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit10
Better than 14% of Gold Support players (median 26)
Better than 13% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged100
Better than 92% of Gold Support players (median 25)
Better than 94% of Diamond Support players (median 24)