Fitz's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Fitz#1Tap (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.9
Better than 26% of Gold Support players (median 1.2)
Better than 36% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute278
Better than 18% of Gold Support players (median 317)
Better than 24% of Diamond Support players (median 310)
Below the Iron median
Damage per minute444
Better than 51% of Gold Support players (median 430)
Better than 72% of Diamond Support players (median 336)
At Challenger level
Kill participation26%
Better than 4% of Gold Support players (median 50%)
Better than 2% of Diamond Support players (median 55%)
Below the Iron median
Share of team damage10%
Better than 36% of Gold Support players (median 12%)
Better than 54% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.62
Better than 14% of Gold Support players (median 2.31)
Better than 4% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio1.00
Better than 9% of Gold Support players (median 2.43)
Better than 10% of Diamond Support players (median 2.65)
Below the Iron median
Deaths10
Better than 17% of Gold Support players (median 7)
Better than 16% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit25
Better than 46% of Gold Support players (median 26)
Better than 51% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged28
Better than 58% of Gold Support players (median 25)
Better than 58% of Diamond Support players (median 24)