Fitz's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Fitz#1Tap (Seraphine)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.0
Better than 84% of Gold Support players (median 1.2)
Better than 96% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute408
Better than 95% of Gold Support players (median 317)
Better than 96% of Diamond Support players (median 310)
At Challenger level
Damage per minute682
Better than 78% of Gold Support players (median 430)
Better than 88% of Diamond Support players (median 336)
At Challenger level
Kill participation55%
Better than 63% of Gold Support players (median 50%)
Better than 51% of Diamond Support players (median 55%)
At Diamond level
Share of team damage14%
Better than 62% of Gold Support players (median 12%)
Better than 80% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.58
Better than 13% of Gold Support players (median 2.31)
Better than 4% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio2.89
Better than 61% of Gold Support players (median 2.43)
Better than 53% of Diamond Support players (median 2.65)
At Challenger level
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills3
Better than 97% of Gold Support players (median 0)
Better than 99% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit92
Better than 94% of Gold Support players (median 26)
Better than 96% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged6
Better than 8% of Gold Support players (median 25)
Better than 8% of Diamond Support players (median 24)