Subnora's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Subnora#EUW (Brand)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute2.5
Better than 92% of Gold Support players (median 1.2)
Better than 98% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute394
Better than 92% of Gold Support players (median 317)
Better than 95% of Diamond Support players (median 310)
At Challenger level
Damage per minute1,298
Better than 99% of Gold Support players (median 430)
Better than 99% of Diamond Support players (median 336)
At Challenger level
Kill participation59%
Better than 73% of Gold Support players (median 50%)
Better than 60% of Diamond Support players (median 55%)
At Master level
Share of team damage24%
Better than 95% of Gold Support players (median 12%)
Better than 98% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.22
Better than 6% of Gold Support players (median 2.31)
Better than 2% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio1.53
Better than 26% of Gold Support players (median 2.43)
Better than 27% of Diamond Support players (median 2.65)
Below the Iron median
Deaths15
Better than 2% of Gold Support players (median 7)
Better than 2% of Diamond Support players (median 6)
Below the Iron median
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed1
Better than 27% of Gold Support players (median 3)
Better than 15% of Diamond Support players (median 4)
At Bronze level
Skillshots hit31
Better than 58% of Gold Support players (median 26)
Better than 62% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged36
Better than 67% of Gold Support players (median 25)
Better than 70% of Diamond Support players (median 24)