leAA01's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: leAA01#EUW (Seraphine)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.6
Better than 69% of Gold Support players (median 1.2)
Better than 86% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute283
Better than 22% of Gold Support players (median 317)
Better than 29% of Diamond Support players (median 310)
Below the Iron median
Damage per minute440
Better than 51% of Gold Support players (median 430)
Better than 71% of Diamond Support players (median 336)
At Challenger level
Kill participation50%
Better than 49% of Gold Support players (median 50%)
Better than 33% of Diamond Support players (median 55%)
At Gold level
Share of team damage26%
Better than 97% of Gold Support players (median 12%)
Better than 99% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.83
Better than 22% of Gold Support players (median 2.31)
Better than 9% of Diamond Support players (median 2.64)
At Iron level
KDA ratio2.50
Better than 52% of Gold Support players (median 2.43)
Better than 48% of Diamond Support players (median 2.65)
At Gold level
Deaths2
Better than 93% of Gold Support players (median 7)
Better than 90% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit37
Better than 69% of Gold Support players (median 26)
Better than 71% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged12
Better than 20% of Gold Support players (median 25)
Better than 22% of Diamond Support players (median 24)