twthreshmain's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: twthreshmain#EUW (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.3
Better than 54% of Gold Support players (median 1.2)
Better than 70% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute301
Better than 36% of Gold Support players (median 317)
Better than 42% of Diamond Support players (median 310)
Below the Iron median
Damage per minute389
Better than 44% of Gold Support players (median 430)
Better than 64% of Diamond Support players (median 336)
At Challenger level
Kill participation75%
Better than 97% of Gold Support players (median 50%)
Better than 95% of Diamond Support players (median 55%)
At Challenger level
Share of team damage14%
Better than 59% of Gold Support players (median 12%)
Better than 79% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.97
Better than 86% of Gold Support players (median 2.31)
Better than 73% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio1.71
Better than 31% of Gold Support players (median 2.43)
Better than 30% of Diamond Support players (median 2.65)
Below the Iron median
Deaths7
Better than 48% of Gold Support players (median 7)
Better than 43% of Diamond Support players (median 6)
At Platinum level
Solo kills1
Better than 83% of Gold Support players (median 0)
Better than 88% of Diamond Support players (median 0)
At Challenger level
Control wards placed7
Better than 88% of Gold Support players (median 3)
Better than 79% of Diamond Support players (median 4)
At Challenger level
Skillshots hit22
Better than 40% of Gold Support players (median 26)
Better than 44% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged5
Better than 6% of Gold Support players (median 25)
Better than 6% of Diamond Support players (median 24)