OutRoll's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: OutRoll#EUW (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.9
Better than 22% of Gold Support players (median 1.2)
Better than 30% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute311
Better than 45% of Gold Support players (median 317)
Better than 51% of Diamond Support players (median 310)
At Challenger level
Damage per minute183
Better than 5% of Gold Support players (median 430)
Better than 9% of Diamond Support players (median 336)
Below the Iron median
Kill participation54%
Better than 60% of Gold Support players (median 50%)
Better than 47% of Diamond Support players (median 55%)
At Platinum level
Share of team damage4%
Better than 2% of Gold Support players (median 12%)
Better than 4% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute3.16
Better than 92% of Gold Support players (median 2.31)
Better than 82% of Diamond Support players (median 2.64)
At Challenger level
KDA ratio2.89
Better than 61% of Gold Support players (median 2.43)
Better than 53% of Diamond Support players (median 2.65)
At Challenger level
Deaths9
Better than 26% of Gold Support players (median 7)
Better than 23% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed8
Better than 92% of Gold Support players (median 3)
Better than 85% of Diamond Support players (median 4)
At Challenger level
Skillshots hit48
Better than 80% of Gold Support players (median 26)
Better than 80% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged22
Better than 43% of Gold Support players (median 25)
Better than 46% of Diamond Support players (median 24)