Bunny's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Bunny#tism (Seraphine)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.6
Better than 68% of Gold Support players (median 1.2)
Better than 85% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute256
Better than 7% of Gold Support players (median 317)
Better than 10% of Diamond Support players (median 310)
Below the Iron median
Damage per minute287
Better than 24% of Gold Support players (median 430)
Better than 36% of Diamond Support players (median 336)
Below the Iron median
Kill participation60%
Better than 76% of Gold Support players (median 50%)
Better than 64% of Diamond Support players (median 55%)
At Challenger level
Share of team damage13%
Better than 57% of Gold Support players (median 12%)
Better than 78% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.23
Better than 46% of Gold Support players (median 2.31)
Better than 24% of Diamond Support players (median 2.64)
At Silver level
KDA ratio1.80
Better than 33% of Gold Support players (median 2.43)
Better than 32% of Diamond Support players (median 2.65)
Below the Iron median
Deaths5
Better than 73% of Gold Support players (median 7)
Better than 67% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit46
Better than 78% of Gold Support players (median 26)
Better than 79% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged4
Better than 4% of Gold Support players (median 25)
Better than 4% of Diamond Support players (median 24)