Jeku's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: Jeku#WhyMe (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.6
Better than 7% of Gold Support players (median 1.2)
Better than 9% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute281
Better than 20% of Gold Support players (median 317)
Better than 27% of Diamond Support players (median 310)
Below the Iron median
Damage per minute193
Better than 6% of Gold Support players (median 430)
Better than 11% of Diamond Support players (median 336)
Below the Iron median
Kill participation68%
Better than 90% of Gold Support players (median 50%)
Better than 84% of Diamond Support players (median 55%)
At Challenger level
Share of team damage5%
Better than 7% of Gold Support players (median 12%)
Better than 11% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.27
Better than 48% of Gold Support players (median 2.31)
Better than 27% of Diamond Support players (median 2.64)
At Silver level
KDA ratio2.88
Better than 61% of Gold Support players (median 2.43)
Better than 53% of Diamond Support players (median 2.65)
At Challenger level
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 32% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit67
Better than 89% of Gold Support players (median 26)
Better than 89% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged15
Better than 28% of Gold Support players (median 25)
Better than 28% of Diamond Support players (median 24)