LordOfDoom13's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: LordOfDoom13#EUW (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.6
Better than 5% of Gold Support players (median 1.2)
Better than 7% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute316
Better than 49% of Gold Support players (median 317)
Better than 54% of Diamond Support players (median 310)
At Challenger level
Damage per minute298
Better than 28% of Gold Support players (median 430)
Better than 39% of Diamond Support players (median 336)
Below the Iron median
Kill participation67%
Better than 89% of Gold Support players (median 50%)
Better than 82% of Diamond Support players (median 55%)
At Challenger level
Share of team damage11%
Better than 45% of Gold Support players (median 12%)
Better than 65% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute1.46
Better than 10% of Gold Support players (median 2.31)
Better than 3% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio12.00
Better than 95% of Gold Support players (median 2.43)
Better than 95% of Diamond Support players (median 2.65)
At Challenger level
Deaths1
Better than 97% of Gold Support players (median 7)
Better than 95% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed2
Better than 40% of Gold Support players (median 3)
Better than 27% of Diamond Support players (median 4)
At Silver level
Skillshots hit33
Better than 62% of Gold Support players (median 26)
Better than 66% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged11
Better than 18% of Gold Support players (median 25)
Better than 20% of Diamond Support players (median 24)