CommanderLing's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: CommanderLing#EUW (Thresh)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute1.8
Better than 77% of Gold Support players (median 1.2)
Better than 91% of Diamond Support players (median 1.0)
At Challenger level
Gold per minute311
Better than 44% of Gold Support players (median 317)
Better than 51% of Diamond Support players (median 310)
At Challenger level
Damage per minute292
Better than 26% of Gold Support players (median 430)
Better than 37% of Diamond Support players (median 336)
Below the Iron median
Kill participation47%
Better than 40% of Gold Support players (median 50%)
Better than 25% of Diamond Support players (median 55%)
At Iron level
Share of team damage10%
Better than 41% of Gold Support players (median 12%)
Better than 59% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute0.98
Better than 2% of Gold Support players (median 2.31)
Better than 1% of Diamond Support players (median 2.64)
Below the Iron median
KDA ratio1.70
Better than 31% of Gold Support players (median 2.43)
Better than 30% of Diamond Support players (median 2.65)
Below the Iron median
Deaths10
Better than 17% of Gold Support players (median 7)
Better than 16% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed0
Better than 10% of Gold Support players (median 3)
Better than 4% of Diamond Support players (median 4)
At Iron level
Skillshots hit17
Better than 26% of Gold Support players (median 26)
Better than 28% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged147
Better than 97% of Gold Support players (median 25)
Better than 97% of Diamond Support players (median 24)