AIvin's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: AIvin#EUW (Blitzcrank)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.8
Better than 19% of Gold Support players (median 1.2)
Better than 26% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute285
Better than 24% of Gold Support players (median 317)
Better than 31% of Diamond Support players (median 310)
Below the Iron median
Damage per minute336
Better than 35% of Gold Support players (median 430)
Better than 50% of Diamond Support players (median 336)
At Challenger level
Kill participation56%
Better than 64% of Gold Support players (median 50%)
Better than 52% of Diamond Support players (median 55%)
At Diamond level
Share of team damage9%
Better than 32% of Gold Support players (median 12%)
Better than 47% of Diamond Support players (median 9%)
At Challenger level
Vision score per minute2.68
Better than 73% of Gold Support players (median 2.31)
Better than 53% of Diamond Support players (median 2.64)
At Diamond level
KDA ratio1.88
Better than 35% of Gold Support players (median 2.43)
Better than 34% of Diamond Support players (median 2.65)
Below the Iron median
Deaths8
Better than 36% of Gold Support players (median 7)
Better than 32% of Diamond Support players (median 6)
Below the Iron median
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed4
Better than 68% of Gold Support players (median 3)
Better than 51% of Diamond Support players (median 4)
At Master level
Skillshots hit17
Better than 26% of Gold Support players (median 26)
Better than 28% of Diamond Support players (median 25)
Below the Iron median
Skillshots dodged86
Better than 90% of Gold Support players (median 25)
Better than 92% of Diamond Support players (median 24)