ActuallyAC's numbers from this game next to Jungle players from Iron to Challenger.
Versus rank benchmarks: ActuallyAC#Troll (Shaco)
Jungle players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Diamond players, and the diamond is this game.
CS per minute5.6
Better than 8% of Diamond Jungle players (median 7.0)
Better than 7% of Master Jungle players (median 7.2)
Below the Iron median
Gold per minute427
Better than 33% of Diamond Jungle players (median 459)
Better than 32% of Master Jungle players (median 467)
At Bronze level
Damage per minute779
Better than 59% of Diamond Jungle players (median 723)
Better than 62% of Master Jungle players (median 687)
At Challenger level
Kill participation63%
Better than 80% of Diamond Jungle players (median 50%)
Better than 79% of Master Jungle players (median 52%)
At Challenger level
Share of team damage17%
Better than 33% of Diamond Jungle players (median 19%)
Better than 33% of Master Jungle players (median 19%)
At Bronze level
Vision score per minute0.97
Better than 65% of Diamond Jungle players (median 0.85)
Better than 60% of Master Jungle players (median 0.89)
At Challenger level
KDA ratio3.22
Better than 57% of Diamond Jungle players (median 2.75)
Better than 58% of Master Jungle players (median 2.82)
At Challenger level
Deaths9
Better than 15% of Diamond Jungle players (median 6)
Better than 13% of Master Jungle players (median 5)
Below the Iron median
Solo kills0
Better than 17% of Diamond Jungle players (median 1)
Better than 21% of Master Jungle players (median 1)
Below the Iron median
Control wards placed4
Better than 93% of Diamond Jungle players (median 1)
Better than 91% of Master Jungle players (median 1)
At Challenger level
Skillshots hit0
Better than 15% of Diamond Jungle players (median 15)
Better than 12% of Master Jungle players (median 15)
Below the Iron median
Skillshots dodged5
Better than 6% of Diamond Jungle players (median 20)
Better than 8% of Master Jungle players (median 20)