CrazyBackfish's numbers from this game next to Support players from Iron to Challenger.
Versus rank benchmarks: CrazyBackfish#EUW (Lulu)
Support players, based on 3,011 ranked games from the last 21 days. Dots mark each rank's median, the band is the middle half of Gold players, and the diamond is this game.
CS per minute0.9
Better than 27% of Gold Support players (median 1.2)
Better than 38% of Diamond Support players (median 1.0)
Below the Iron median
Gold per minute365
Better than 82% of Gold Support players (median 317)
Better than 87% of Diamond Support players (median 310)
At Challenger level
Damage per minute369
Better than 41% of Gold Support players (median 430)
Better than 60% of Diamond Support players (median 336)
At Challenger level
Kill participation67%
Better than 89% of Gold Support players (median 50%)
Better than 82% of Diamond Support players (median 55%)
At Challenger level
Share of team damage7%
Better than 20% of Gold Support players (median 12%)
Better than 28% of Diamond Support players (median 9%)
Below the Iron median
Vision score per minute2.80
Better than 79% of Gold Support players (median 2.31)
Better than 61% of Diamond Support players (median 2.64)
At Master level
KDA ratio7.50
Better than 90% of Gold Support players (median 2.43)
Better than 87% of Diamond Support players (median 2.65)
At Challenger level
Deaths4
Better than 80% of Gold Support players (median 7)
Better than 76% of Diamond Support players (median 6)
At Challenger level
Solo kills0
Better than 36% of Gold Support players (median 0)
Better than 40% of Diamond Support players (median 0)
At Challenger level
Control wards placed5
Better than 76% of Gold Support players (median 3)
Better than 62% of Diamond Support players (median 4)
At Challenger level
Skillshots hit71
Better than 90% of Gold Support players (median 26)
Better than 91% of Diamond Support players (median 25)
At Challenger level
Skillshots dodged34
Better than 64% of Gold Support players (median 25)
Better than 68% of Diamond Support players (median 24)