Ranked Solo/Duo match EUW1_8008138390
Blue teamDefeat
Kills: blue 25, red 38
Red teamVictory
Blue team bans:![]()
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Red team bans:![]()
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Versus lane opponent: ActuallyAC#Troll (Shaco)
16ActuallyAC
Shaco, Jungle
vs
182014060
Lillia, Jungle
- ActuallyAC: 6.6 CS per minute 2014060: 7.3 2014060 ahead.
- ActuallyAC: 368 Gold per minute 2014060: 461 2014060 ahead.
- ActuallyAC: 577 Damage per minute 2014060: 644 2014060 ahead.
- ActuallyAC: 56% Kill participation 2014060: 50% ActuallyAC ahead.
- ActuallyAC: 2.80 KDA ratio 2014060: 3.17 2014060 ahead.
- ActuallyAC: 1.16 Vision score per minute 2014060: 0.84 ActuallyAC ahead.
- ActuallyAC: 18% Share of team damage 2014060: 16% ActuallyAC ahead.
- ActuallyAC: 0 Skillshots hit 2014060: 20 2014060 ahead.
- ActuallyAC: 10 Skillshots dodged 2014060: 80 2014060 ahead.
All compared stats
| Stat | ActuallyAC | 2014060 | Difference |
|---|---|---|---|
| Lane minions by 10 min | 0 | 12 | −12 |
| Turret plates taken | 3 | 2 | +1 |
| Biggest CS lead on opponent | 30 | 23 | +7 |
| Biggest level lead on opponent | 2 | 2 | 0 |
| Stat | ActuallyAC | 2014060 | Difference |
|---|---|---|---|
| CS per minute | 6.6 | 7.3 | −0.7 |
| Total CS | 228 | 251 | −23 |
| Gold per minute | 368 | 461 | −93 |
| Gold earned | 12,713 | 15,936 | −3,223 |
| Stat | ActuallyAC | 2014060 | Difference |
|---|---|---|---|
| KDA ratio | 2.80 | 3.17 | −0.37 |
| Kills | 4 | 11 | −7 |
| Deaths | 5 | 6 | −1 |
| Assists | 10 | 8 | +2 |
| Kill participation | 56% | 50% | +6 pts |
| Damage to champions | 19,930 | 22,238 | −2,308 |
| Damage per minute | 577 | 644 | −67 |
| Share of team damage | 18% | 16% | +2 pts |
| Solo kills | 0 | 1 | −1 |
| Damage taken | 29,298 | 46,862 | −17,564 |
| Damage mitigated | 15,337 | 39,368 | −24,031 |
| Heals and shields on allies | 0 | 0 | 0 |
| Time crowd-controlling enemies | 0:36 | 0:18 | +0:18 |
| Time spent dead | 3:26 | 2:47 | +0:39 |
| Stat | ActuallyAC | 2014060 | Difference |
|---|---|---|---|
| Vision score | 40 | 29 | +11 |
| Vision score per minute | 1.16 | 0.84 | +0.32 |
| Wards placed | 3 | 7 | −4 |
| Wards destroyed | 4 | 3 | +1 |
| Control wards placed | 3 | 4 | −1 |
| Stat | ActuallyAC | 2014060 | Difference |
|---|---|---|---|
| Damage to objectives | 37,177 | 18,236 | +18,941 |
| Damage to turrets | 5,675 | 1,024 | +4,651 |
| Turret takedowns | 0 | 0 | 0 |
| Damage to epic monsters | 31,502 | 17,212 | +14,290 |
| Stat | ActuallyAC | 2014060 | Difference |
|---|---|---|---|
| Skillshots hit | 0 | 20 | −20 |
| Skillshots dodged | 10 | 80 | −70 |
| Last-second dodges | 0 | 13 | −13 |
| Abilities used | 438 | 454 | −16 |
Gold, XP and CS over time
Riot didn't return a timeline for this game.